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Classic pedestrians will make a return, such as old lady on a Zimmer frame and old man with his stick, with their famous cry “I was in the war!”, plus bikini babes and swimming trunk hunks, fat bastards, and herds of cows in improbable locations. Once again, the game features a varied mix of adult pedestrians of all ages, shapes, persuasions and species (Carmageddon is an equal opportunities Ped Slaughterfest). “Nice Shot Sir!” And talking of pedestrians… The topography and detail in the locations is being updated and enhanced, with even more fun stuff to smash into, smash up, snap off, and send careening into the poor pedestrian population. Everything will be reassuringly surreal hell, we’ve even managed to incorporate a giant food mixer into a level! “Bleak City”, “Dusty Trails”, “Industrial” make a return, with their memorable landmark features such as the Loop ’de’ Loop, acid pits and Football Stadium.
The new environments are amalgamations of the best bits from the numerous chunks of landscape that we all loved to tear around in Carmageddon.
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Only ever seen before as low resolution mugshots, now you’ll get to see them from head to toe (well, head to knees in the case of Screwie) in full HD 3D glory – usually as they smash through their windscreen and hurtle past (or INTO) yours! Carmageddon basically invented the whole concept of videogame physics and real-time damaging of cars and the scenery, and so developer Stainless Games took it upon themselves to bring this technology BANG up-to-date with a brand new state of the art car damage (and repair) system.Ĭrush, bend, twist, and completely mangle your opponents’ and your own car – smash parts off, or split it in two This game is all about wrecking motors and pummeling pedestrians, and it’s taking the brief on to a whole new level! And of course Power, Armour, and Offensive upgrades make a return along with whole new customizing options, allowing you to personalize the killing capabilities of your preferred rides.Ī host of old favorites make a comeback, along with some all-new faces. It was later released for Microsoft Windows on 28 October.Take Our Poll Carmageddon Reincarnation WalkthroughĬarmageddon: Reincarnation features vehicles from the classic original game, updated and improved, and some brand new crazy rides too. The game is available both as digital download and as a physical disc, with the disc version being distributed by Sold Out Sales & Marketing. The game was released in May 2015 through the Steam digital service.Ĭarmageddon: Max Damage is an updated version of Carmageddon: Reincarnation, which was released on PlayStation 4 and Xbox One in July 2016. This new target was met by the campaign's end in July with a total of $625,143 raised, but the promised Mac and Linux versions were never released. The $400,000 target was reached in 10 days if the project raised to $600,000, Mac and Linux versions were also to be produced. People who pledged more than $1000 for the project could have the chance to be featured in the game. Stainless Games aimed to raise over $400,000 (£250,000) via Kickstarter in order to produce the game. The new title, Carmageddon: Reincarnation, was funded through Kickstarter in 2012. After that numerous concept artworks and early in-game test screens were released on the official site.
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In 2011, after buying back the rights to the series from then-current copyright holders Square Enix Europe, original Carmageddon developers Stainless Games revealed that a new Carmageddon game was in early pre-production stages. The game was subsequently assumed to have been canned, as no new information or press releases surfaced since that time, and Eidos moved on to focus on other projects. Very little information was released about the game until late 2005, when recently merged publishers SCi and Eidos Interactive put development on hold for unspecified reasons. The publishers were confirmed as Take-Two Interactive's newly formed subsidiary 2K Games (although the same article named the developers as original Carmageddon publishers SCi).
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The developers were identified as Visual Sciences, who were also working on Carmageddon TV for the Gizmondo handheld console. A financial report in 2003 revealed that Carmageddon 4 was in development.